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Swarmkeeper

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Swarmkeeper is one of the subclasses of Ranger. They command swarms of fey creatures to assist them in battle. Released as part of Patch 8 in 2025. [url 1]

Subclass features[edit section | visual editor]

Ranger's default armour
Ranger's default armour

This subclass obtains all the features from its base class, Ranger, in addition to its unique features outlined below.

Level 3[edit section | visual editor]

Prey's ScentPrey's Scent
Your swarm deals additional damage to creatures marked by Hunter's MarkHunter's Mark
Gathered Swarm
Choose the swarm of nature spirits you've formed a bond with. You can change your swarm whenever you level up. An ability for the chosen swarm can be used once per round after landing an attack.
Cloud of JellyfishCloud of Jellyfish
You gain a swarm of jellyfish that fights on your side. Once per round, the swarm can assist you in one of three ways after you attack an enemy: it can attack and deal additional LightningLightning damage, ShockShock your enemy, or teleport you to a safer location.
Flurry of MothsFlurry of Moths
You gain a swarm of moths that fights on your side. Once per round, the swarm can assist you in one of three ways after you attack an enemy: it can attack and deal additional PsychicPsychic damage, BlindBlind your enemy, or teleport you to a safer location.
Legion of BeesLegion of Bees
You gain a swarm of bees that fights on your side. Once per round, the swarm can assist you in one of three ways after you attack an enemy: it can attack and deal additional PiercingPiercing damage, push the enemy away from you, or teleport you to a safer location.
Swarm options
Swarm choice Damage option Teleport option Utility option
Cloud of JellyfishCloud of Jellyfish
Cloud of Jellyfish: AttackCloud of Jellyfish: Attack
Use your swarm to attack the same target and deal 1d6LightningLightning damage.
Cloud of Jellyfish: TeleportCloud of Jellyfish: Teleport
Use your swarm to TeleportTeleport you to a new location.
Cloud of Jellyfish: Shocking StingCloud of Jellyfish: Shocking Sting
Use your swarm ShockShock your target.
Flurry of MothsFlurry of Moths
Flurry of Moths: AttackFlurry of Moths: Attack
Use your swarm to attack the same target and deal 1d6PsychicPsychic damage.
Flurry of Moths: TeleportFlurry of Moths: Teleport
Use your swarm to TeleportTeleport you to a new location.
Flurry of Moths: Blinding SwarmFlurry of Moths: Blinding Swarm
Use your swarm to BlindBlind your target.
Legion of BeesLegion of Bees
Legion of Bees: AttackLegion of Bees: Attack
Use your swarm to attack the same target and deal 1d6PiercingPiercing damage.
Legion of Bees: TeleportLegion of Bees: Teleport
Use your swarm to TeleportTeleport you to a new location.
Legion of Bees: KnockbackLegion of Bees: Knockback
Use your swarm to push your target back 5 m (17 ft)
Subclass Spells
You gain the following spells. They are Always Prepared.

Level 5[edit section | visual editor]

Subclass Spells
You gain the following spell. It is Always Prepared.

Level 7[edit section | visual editor]

Writhing Currents: 3
Used to cast Writhing Tide. Replenished on a Long Rest.
Writhing TideWrithing Tide (Bonus Action + Writhing Current)
Condense part of your swarm into a mass that lifts you up. Gain a flying speed of 9 m / 30 ft and become unaffected by surface effects.

Level 9[edit section | visual editor]

Writhing Currents: 4
One additional use of Writhing Tide.
Subclass Spells
You gain the following spell. It is Always Prepared.

Level 11[edit section | visual editor]

Mighty SwarmMighty Swarm
Your swarm has grown stronger. The swarm's regular attack now deals 1d8 damage, its special attack has one additional feature, and teleporting with your swarm now also increases your Armour ClassArmour Class for the rest of the round.
Upgraded swarm options
Swarm choice Damage option Teleport option Utility option
Mighty Cloud of JellyfishMighty Cloud of Jellyfish
Cloud of Jellyfish: AttackCloud of Jellyfish: Attack
Use your swarm to attack the same target and deal 1d6LightningLightning damage.
Cloud of Jellyfish: Mighty TeleportCloud of Jellyfish: Mighty Teleport
Use your swarm to TeleportTeleport to a new location within 5 m (17 ft) and gain a temporary +2 bonus to your Armour ClassArmour Class.
Cloud of Jellyfish: Mighty Shocking StingCloud of Jellyfish: Mighty Shocking Sting
Use your swarm to ShockShock and DisarmDisarm your target.
Mighty Flurry of MothsMighty Flurry of Moths
Flurry of Moths: AttackFlurry of Moths: Attack
Use your swarm to attack the same target and deal 1d6PsychicPsychic damage.
Flurry of Moths: Mighty TeleportFlurry of Moths: Mighty Teleport
Use your swarm to TeleportTeleport you to a new location within 5 m (17 ft) and gain a temporary +2 bonus to your Armour ClassArmour Class.
Flurry of Moths: Mighty Blinding SwarmFlurry of Moths: Mighty Blinding Swarm
Use your swarm to BlindBlind and SlowSlow your target.
Mighty Legion of BeesMighty Legion of Bees
Legion of Bees: AttackLegion of Bees: Attack
Use your swarm to attack the same target and deal 1d6PiercingPiercing damage.
Legion of Bees: Mighty TeleportLegion of Bees: Mighty Teleport
Use your swarm to TeleportTeleport you to a new location.
Legion of Bees: Mighty KnockbackLegion of Bees: Mighty Knockback
Use your swarm to push your target back 5 m (17 ft) and knock them ProneProne.

Notes[edit section | visual editor]

  • Although the reaction menu pops up after making an attack during a turn to select one of the Swarm abilities to be triggered, it does not consume any reactions.

References[edit section | visual editor]

  1. Larian Studios. Community Update 30.

External links[edit section | visual editor]