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Warryn

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Warryn guards the Chapel Entrance of the Overgrown Ruins in Act One.

“
You! Not another step, hear me?
„
— Warryn, if approached by the party

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Warryn guards the Chapel Entrance with Gimblebock Gimblebock, Taman Taman, and Quelenna Quelenna. He maintains a vantage point over the area opposite of Quelenna.[1]

Upon approach by a party member, Gimblebock automatically engages them in conversation. They can convince the looters to leave the area or attack them. Failing any of the dialogue checks causes them to attack.

Warryn keeps his lower face covered, but has marks on his face which are remarkably similar to the characteristic pattern of partial-illithid partial-illithid veins on of those undergoing ceremorphosis ceremorphosis. However, neither explanation is given or referred to in-game regarding his appearance, nor does he have any illithid-related powers.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Dagger
Damage: 2~5
1d4 + 1Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Ranged Attack Ranged Attack (Action)   –  Shortbow
Damage: 2~7
1d6 + 1Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

Sneak Attack (Melee) Sneak Attack (Melee) (Action)   –  Dagger
Damage: 3~11
1d4 + 1Piercing⁠Piercing
+ 1d6Weapon⁠Weapon

Deal an extra 1d6 damage to a foe you have Advantage Advantage against.

Also works if you have an ally within 1.5 m (5 ft) of the target and you don't have Disadvantage Disadvantage.

Damage: 3~13
1d6 + 1Piercing⁠Piercing
+ 1d6Weapon⁠Weapon

Deal an extra 1d6 damage to a foe you have Advantage Advantage against.

You can also use Sneak Attack if you have an ally within 1.5 m (5 ft) of the target and you don't have Disadvantage Disadvantage.

Allies[edit section | visual editor]

Loot[edit section | visual editor]

Related quests[edit section | visual editor]

Notes and references[edit section | visual editor]

  1. ↑ Warren chooses an unfortunate place to observe the Overgrown Ruins. If party members get close enough they can push him to the area below, prior to or during combat, hastening his demise.