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Amulet of the Drunkard

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Amulet of the Drunkard image

Amulet of the Drunkard is a rare amulet. It increases the duration of Drunk to 5 turns and causes the wearer to regain 2d4 hit points once, during the first turn of Drunk Drunk that occurs with this item equipped.

Donning this necklace causes the room to sway and tip - or maybe it was already swaying? Whatever, time for another pint.

Properties

  • Amulets Amulets
  • Rarity: Rare Rarity: Rare
  • Weight: 0.05 kg (0.1 lb) Weight: 0.05 kg (0.1 lb)
  • Price: 190 gp Price: 190 gp
  • Ico stats.png
    UID MAG_EGW_OfTheDrunkard_Amulet
    https://bg3.norbyte.dev/search?q=name:MAG_EGW_OfTheDrunkard_Amulet+type:itemtemplate%2Clocalitem
    UUID b6510e39-54fc-45fa-a49e-e7d8cbfdafe6
    https://bg3.norbyte.dev/search?q=uuid:b6510e39-54fc-45fa-a49e-e7d8cbfdafe6
    Stats MAG_EGW_OfTheDrunkard_Amulet
    https://bg3.norbyte.dev/search?q=name:MAG_EGW_OfTheDrunkard_Amulet+type:stat

Special

The wearer of this item gains:

Booze Remedy
While wearing this amulet, regain 2d4⁠Hit Points⁠Hit Points per turn while Drunk Drunk. Additionally, increase the duration of your inebriation by 5 rounds.

Where to find

Notes

  • The party must agree to taste Hoots Hooligan's new brew before she makes this item available for sale.

Notes included from Booze Remedy:

  • The initial tick of healing applies immediately, in or out of combat; healing over time only applies in combat.
  • Booze Remedy also works with the unique Way of the Drunken Master Way of the Drunken Master version of Drunk Drunk. With the duration increase from Cheeky Tipple Cheeky Tipple and this passive, a single alcohol consumable lasts for 10 rounds.