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Way of the Drunken Master

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Drunken Master is one of the subclasses of Monk. They have significant bonuses against drunk targets and can intoxicate enemies in combat. Released as part of Patch 8 in 2025. [url 1]

Subclass features[edit section | visual editor]

Monk's default armour
Monk's default armour
This subclass obtains all the features from its base class, Monk, in addition to its unique features outlined below.

Level 3[edit section | visual editor]

Cheeky TippleCheeky Tipple
You are Immune to the negative effects of being Drunk Drunk. Once per day, when you drink alcohol, you regain half your  Ki Points (rounded down).
Drunken PerformanceDrunken Performance
You gain Proficiency in Performance Performance.
Drunken Technique Drunken Technique (Bonus Action + Ki Point)
Punch twice in quick succession and grant yourself an additional 3 m (10 ft) movement and the benefits of Disengage Disengage.
Flurry of Blows is replaced by Drunken Technique.

Level 4[edit section | visual editor]

Intoxicating Strike Intoxicating Strike (Action + Ki Point)
Hit a creature with your bare fists and possibly get them Drunk Drunk.
Life of the PartyLife of the Party
Every time Intoxicating Strike Intoxicating Strike hits, the monk gains Life of the Party Life of the Party, which increases Armour Class and Attack Rolls against Drunk Drunk targets.

Level 6[edit section | visual editor]

Leap to Your FeetLeap to Your Feet
When you are Prone Prone, standing up uses only 1.5 m (5 ft) of your  Movement Speed speed.
Redirect AttackRedirect Attack (Reaction + Ki Point)
When a creature misses you with a melee attack, spend 1  Ki Point as a reaction to make an unarmed attack against the attacker.

Level 9[edit section | visual editor]

Sobering Realisation Sobering Realisation (Action + Ki Point)
Hit a Drunk Drunk target and sober them up by dealing bonus Psychic⁠Psychic damage. On a successful hit, the monk also loses Life of the Party Life of the Party.

Level 11[edit section | visual editor]

Drunkard's LuckDrunkard's Luck (2 Ki Point)
When you make an Ability Check, Attack Roll, or Saving Throw and have Disadvantage Disadvantage on the roll, you can spend  2 Ki Points to negate the Disadvantage for that roll.

Notes[edit section | visual editor]

  • This subclass synergies well with the Drunk set equipment set.
  •  Wine Goblets can induce the Alcohol Alcohol condition in combat without costing a bonus action.

References[edit section | visual editor]

  1. ↑ Larian Studios. Community Update 30.

External links[edit section | visual editor]

Way of the Drunken Master Way of the Drunken Master on the Forgotten Realms Wiki