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Distracting Strike (Melee)

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"Distracting Strike" redirects here. For the ranged version, see Distracting Strike (Ranged).
Distracting Strike (Melee) is a Battle Master weapon action. This combat manoeuvre allows the fighter to give allies advantage on their attack rolls against a target.

Description

Distract the target, giving your allies Advantage Advantage on their next attack roll against it.

Properties

Cost
 Action
Cost on hit
 Superiority Die
Damage
Normal weapon damage
Details
Melee Weapon Attack Roll Melee Weapon Attack Roll (On Miss: Does not spend  Superiority Dice.)
Range: Normal weapon range Range: Normal weapon range
Duration Icons.pngDuration: 1 turn

At higher levels

At level 10 with Improved Combat Superiority Improved Combat Superiority the damage bonus increases from 1d8 to 1d10.

Technical details

Ico stats.png UID
Target_DistractingStrike
https://bg3.norbyte.dev/search?q=name:Target_DistractingStrike
Ico Report.webp Spell flags

Condition: Distracted

Distracted Distracted

Duration Icons.pngDuration: 1 turn

Not paying any attention to their surroundings.

The distractor's allies have Advantage Advantage on their next Attack Roll against the creature.

How to learn

Classes: Granted by features:

Notes

  • If the next attack against the target involves multiple attack rolls at the same time (e.g., firing multiple beams from a single casting of Scorching Ray Scorching Ray at the distracted target) advantage is applied against all of them.