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Flail

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For the equipment type, see Flails.
Flail image

Flail is a mundane, nonmagical variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand.

The head of this flail is shiny and new, its wooden shaft still coarse and unmarked by blood.

Properties

Damage
Details
FlailsFlails
Rarity: Common Rarity: Common
Dippable Icon.png Enchantment: None
One-Handed One-Handed
DippableDippable
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Weight: 0.9 kg (1.8 lb) Weight: 0.9 kg (1.8 lb)
Price: 50 gp Price: 50 gp
Ico stats.png
UID WPN_HUM_Flail_A_0
https://bg3.norbyte.dev/search?q=name:WPN_HUM_Flail_A_0
UUID 9eadef92-5dd0-408e-9b55-1cf791cafe9d
https://bg3.norbyte.dev/search?q=uuid:9eadef92-5dd0-408e-9b55-1cf791cafe9d
Stats WPN_Flail
https://bg3.norbyte.dev/search?q=name:WPN_Flail+type:stat

Special

The holder of this item gains:

Main Hand Only

TenacityTenacity
When you miss a melee attack, you deal Strength ModifierBludgeoningBludgeoning damage (minimum of 1) anyway.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive SmashConcussive Smash (Action)
Hit an enemy with all your might to deal damage and possibly DazeDaze them. (Recharge: Short rest Recharge: Short rest.)
Weakening StrikeWeakening Strike (Action)
Target an enemy's hands with a non-lethal attack and possibly inflict Weak GripWeak Grip. (Recharge: Short rest Recharge: Short rest.)

Notes

Regarding Tenacity:

Bugs

  • When dual-wielding a flail or morningstar with a non-Tenacity weapon using the Dual WielderDual Wielder feat, Tenacity can be triggered by missing an attack with the non-Tenacity weapon. The damage will always be BludgeoningBludgeoning, no matter the weapon used.

Regarding Tenacity:

  • As Horde Breaker (Melee)Horde Breaker (Melee) rolls invisible, zero-damage weapon attacks against all enemies in the Horde Breaker area of effect, Tenacity can be prompted to trigger against them even if the first attack hits. It is therefore possible to score 2 hits in one attack: the full attack against the original Horde Breaker target and a Tenacity hit against another target.

Variant

Flail image

Flail is a mundane, nonmagical variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand.

A browning piece of brain sticks stubbornly to one of the spikes.

Properties

Damage
Details
FlailsFlails
Rarity: Common Rarity: Common
Dippable Icon.png Enchantment: None
One-Handed One-Handed
DippableDippable
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Weight: 0.9 kg (1.8 lb) Weight: 0.9 kg (1.8 lb)
Price: 50 gp Price: 50 gp
Ico stats.png
UID WPN_Flail_REF
https://bg3.norbyte.dev/search?q=name:WPN_Flail_REF
UUID 4ef7dcd7-3328-4218-b0d3-520f2afaa529
https://bg3.norbyte.dev/search?q=uuid:4ef7dcd7-3328-4218-b0d3-520f2afaa529

Special

The holder of this item gains:

Main Hand Only

TenacityTenacity
When you miss a melee attack, you deal Strength ModifierBludgeoningBludgeoning damage (minimum of 1) anyway.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive SmashConcussive Smash (Action)
Hit an enemy with all your might to deal damage and possibly DazeDaze them. (Recharge: Short rest Recharge: Short rest.)
Weakening StrikeWeakening Strike (Action)
Target an enemy's hands with a non-lethal attack and possibly inflict Weak GripWeak Grip. (Recharge: Short rest Recharge: Short rest.)

Notes

Regarding Tenacity:

Bugs

  • When dual-wielding a flail or morningstar with a non-Tenacity weapon using the Dual WielderDual Wielder feat, Tenacity can be triggered by missing an attack with the non-Tenacity weapon, dealing BludgeoningBludgeoning damage regardless of the weapon used.

Regarding Tenacity:

  • As Horde Breaker (Melee)Horde Breaker (Melee) rolls invisible, zero-damage weapon attacks against all enemies in the Horde Breaker area of effect, Tenacity can be prompted to trigger against them even if the first attack hits. It is therefore possible to score 2 hits in one attack: the full attack against the original Horde Breaker target and a Tenacity hit against another target.