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Flails

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Flails Flails are a type of one-handed martial melee weapon. The following are some base attributes common to most flails, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Flail. Further down below, you can find a list of all flails in the game.

Properties

Damage
Details
One-Handed One-Handed
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Dippable Dippable

Actions[edit section]

Proficiency Icon.png If you have proficiency, equip in main hand to gain:
Concussive Smash Concussive Smash (Action)
Hit an enemy with all your might to deal damage and possibly Daze Daze them. (Recharge: Short rest Recharge: Short rest.)
Weakening Strike Weakening Strike (Action)
Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip. (Recharge: Short rest Recharge: Short rest.)
TenacityTenacity (Reaction)
When you miss a melee attack, you deal Strength Modifier⁠Bludgeoning⁠Bludgeoning damage (minimum of 1) anyway.

List of flails

ItemEnch.DamageDamage
type
WeightPriceSpecial
Flail of Myrkul1d8Bludgeoning0.9 kg
1.8 lb
50
Flail1d8Bludgeoning0.9 kg
1.8 lb
50
Flail1d8Bludgeoning0.9 kg
1.8 lb
50
Pactbound Flail1d8Bludgeoning0.9 kg
1.8 lb
0
Rusty Flail1d8Bludgeoning0.9 kg
1.8 lb
5
Flail +1+11d8 + 1Bludgeoning0.9 kg
1.8 lb
65
Myrkulite Scourge+11d8 + 1
1d6
Bludgeoning
Necrotic
0.9 kg
1.8 lb
65
Corrosive Flail+11d8 + 1Bludgeoning0.9 kg
1.8 lb
310
Corrosive Strike Corrosive Strike (Action)
Deal additional Acid⁠Acid damage equal to your Proficiency Bonus. On a hit, create a pool of acid around the target which reduces Armour Class Armour Class by 2. (Recharge: Short rest Recharge: Short rest.)
Defender Flail+11d8 + 1Bludgeoning0.9 kg
1.8 lb
310
Steel Physiology
Reduce incoming Bludgeoning⁠Bludgeoning, Piercing⁠Piercing, and Slashing⁠Slashing damage by 1.
Flail +2+21d8 + 2Bludgeoning0.9 kg
1.8 lb
155
Flail of Ages+11d8 + 1Bludgeoning0.9 kg
1.8 lb
320
Elements of an Epoch
Depending on what kind of damage this weapon does, it also inflicts: Acid Acid condition, Chilled Chilled condition, or Burning Burning condition.
Elemental Age Elemental Age (Bonus Action)
Cast as a level 3 spell (Recharge: Long rest Recharge: Long rest.)

Legacy content

External links[edit section | visual editor]

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