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Zyrlak

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Gate Master Zyrlak is a githyanki in the Knights of the Shield Hideout in the Lower City of Baldur's Gate.

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Zyrlak concentrates on holding an Astral Rift Astral Rift open to summon the githyanki reinforcements Kharyk Kharyk, Ma'aryk Ma'aryk, and Ni'ima Ni'ima.

If she loses concentration during the fight, or after she has summoned all three aforementioned githyanki, and the fight is still going on, she can participate in it.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Pull an ally into battle through the open Astral Rift.

Damage
Normal weapon damage

Make a melee attack with your equipped weapon.

Damage: 5~19
2d8 + 3Psychic⁠Psychic

Reach into an enemy's mind. Tear it to pieces and inflict Disadvantage Disadvantage on Intelligence and Wisdom Checks and Saving Throw Saving Throws.

Surrounded by silver mist, you teleport to an unoccupied space you can see.

Tactician only[edit section | visual editor]

On Tactician and Honour mode difficulty, Zyrlak gets an additional +2 to attack rolls and +2 to spell save DC.

Allies[edit section | visual editor]

Additional Veteran Warriors and Veteran Raiders are summoned each turn as long as the Astral Rifts remain open:

Loot[edit section | visual editor]