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Thauniel Rusk

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Fist Rusk is a human fighter and a member of the Flaming Fist. He can be found in Lower City in Act Three.

“
Move quickly and I'll let you go, stranger. We've had enough trouble for one day.
„

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Rusk together with Fist Aguta Fist Aguta is standing watch inside the Elfsong Tavern, in its northwest corner. They guard the stairs leading to Belynne Stelmane's Belynne Stelmane's private room, blocking access to the scene of the Duke’s murder until Constable Gauntlet Devella Fountainhead Gauntlet Devella Fountainhead finishes investigating it.

When approached by the player character, Rusk tries to be strict and dismissive while turning them away, but Aguta reasons with him, allowing the party to proceed upstairs. This dialogue is enacted every time the couple of guards remain at the tavern, unless Aguta is defeated. In the latter case, Rusk also lets the player character go, telling them that the Fists have their share of problems already.

Rusk (again along with Aguta and under command of Gauntlet Devella, if they are alive) can also be encountered at the entrance to Highberry's Home, in case the player character allowed the serial killer to murder Cora Highberry Cora Highberry at the Wine Festival. He is then found yelling warnings to the bypassers, so that they pass the place until the Constable is working on the crime.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Halberd
Damage: 6~15
1d10 + 5Slashing⁠Slashing

Make a melee attack with your equipped weapon.

Sweeping Attack Sweeping Attack (Action + Superiority Die)   –  Halberd

Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.

Throw Throw (Action)   –  Javelin
Damage: 6~11
1d6 + 5Piercing⁠Piercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Loot[edit section | visual editor]