Ad placeholder

Ri'zel

From bg3.wiki
Jump to navigation Jump to search

Gate Master Ri'zel is a githyanki in the Knights of the Shield Hideout in the Lower City of Baldur's Gate.

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Ri'zel concentrates on holding an Astral RiftAstral Rift open to summon the githyanki reinforcements Dor'ilDor'il, Zeddi'inZeddi'in, and ZerenthaZerentha.

If she loses concentration during the fight, or after she has summoned all three aforementioned githyanki, and the fight is still going on, she can participate in it.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Pull an ally into battle through the open Astral Rift.

Damage: 1~4
Feint an attack to possibly throw your opponent Off BalanceOff Balance.
Damage
Normal weapon damage
Make a melee attack with your equipped weapon.
Damage
Normal weapon damage

Stab an enemy and possibly inflict Gaping WoundsGaping Wounds.

Undead and constructs can't receive Gaping Wounds.

Damage: 2~16 + modifiers
Reach into an enemy's mind. Tear it to pieces and inflict Disadvantage on Intelligence and Wisdom checks and Saving Throws.

Surrounded by silver mist, you teleport to an unoccupied space you can see.

Tactician only[edit section | visual editor]

On Tactician and Honour mode difficulty, Ri'zel gets an additional +2 to attack rolls and +2 to spell save DC.

Allies[edit section | visual editor]

Additional Veteran Warriors and Veteran Raiders each turn as long as the Astral Rifts remain open:

Loot[edit section | visual editor]