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Zhendila
Veteran Gish Zhendila is a githyanki soldier who can be encountered in the Knights of the Shield Hideout in the Lower City of Baldur's Gate, guarding 

Combat[edit section | visual editor]
Attacks and abilities[edit section | visual editor]
-
Astral Step (
)
- Surrounded by silver mist, you teleport to an unoccupied space you can see.
-
Blindness (
+
)
-
Limit a foe's sight range. It is easier to hit, and the creature will miss more often.
Attack rolls against it have
Advantage and the foe attacks with
Disadvantage.
-
Burning Hands (
+
)
- Damage: 3~18
Each flammable target is hit with 3d6
-
Hold Person (
+
)
-
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits.
At the end of each turn, the affected creature can make a
Wisdom Saving Throw to end this condition.
-
Lacerate (
) –
Githyanki Longsword (+1)
- Damage: 5~12
Slash at your target's vital points to make it 
Undead and constructs can't bleed.
CON Save
Range: Normal weapon range
Recharge: Short rest
-
Main Hand Attack (
) –
Githyanki Longsword (+1)
- Damage: 5~12
Make a melee attack with your equipped weapon.
-
Misty Step (
)
- Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m (60 ft)
Recharge: Long rest
-
Pommel Strike (
) –
Githyanki Longsword (+1)
- Damage: 1~4
Make a non-lethal attack against an enemy and possibly 
CON Save
Melee: 1.5 m (5 ft)
Recharge: Short rest
-
Ray of Frost (
)
- Damage: 1~8
Reduces the target's Movement Speed by 3 m / 10 ft.
-
Rush Attack (
) –
Githyanki Longsword (+1)
- Damage: 4~7
Charge forward and attack the first enemy in your way, possibly pushing them 
STR Save
Range: 9 m (30 ft)
Recharge: Short rest
-
Shocking Grasp (
)
- Damage: 1~8
The target cannot use Reactions. This spell has 





















