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Modify Ability Score set

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The Modify Ability Score set includes items that increase an ability score by a specified amount, rather than setting the score to a fixed value. For the latter, see Set Ability Score set.

Name Slot Effect

Birthright
Headgear Headgear (Non-Armour)

Devilfoil Mask
Headgear Headgear (Non-Armour)
Infernal Legion
Grants the Infernal Legion Infernal Legion condition while worn.

Duke Ravengard's Longsword
Main Hand Melee Main Hand Melee (Longsword)
Commander's Strike Commander's Strike (Action + Bonus Action)
Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack weapon attack. (Recharge: Short rest Recharge: Short rest.)
Stirring Execution
When you kill an enemy, allies within 9 m (30 ft) gain temporary hit points equal to your[See: Bugs] Charisma Modifier (minimum 1).

Dwarven Splintmail
Armour Armour (Heavy Armour)
Superior Plate
You take 1 less Piercing⁠Piercing damage.
Body Aid
Gain a +1 bonus to Strength Saving Throw Saving Throws and Ability Check Ability Checks.

Enraging Heart Garb
Armour Armour (Clothing)
Ruintamer Heart
While Raging Raging, the wearer generates 2 turns of Wrath Wrath.[See: Bugs]

Gloves of Soul Catching
Gloves Gloves
Soul Fist
Your unarmed attacks deal an additional 1d10⁠Force⁠Force damage.
Soul Catching
Once per turn, on an unarmed hit, you regain 10⁠Hit Points⁠Hit Points. Alternatively, you may forego healing to gain a +5 bonus on an Attack Roll Attack Roll or Saving Throw Saving Throw until the end of your next turn.[See: Bugs]

Harmonium Halberd
Main Hand Melee Main Hand Melee (Halberd)

Khalid's Gift
Amulet Amulet
Khalid's Gift: Aid Khalid's Gift: Aid (Action)
Cast as a level 3 spell (Recharge: Long rest Recharge: Long rest.)
Odd Gift
While wearing Khalid's Gift, Jaheira cannot be Cursed Cursed.

Nimblefinger Gloves
Gloves Gloves
Nimblefinger
Gnomes are granted +2 to Dexterity. Halflings and Dwarves gain +1 Dexterity.

The Graceful Cloth
Armour Armour (Clothing)
Cat's Grace
You gain Cat's Grace Cat's Grace and increase your Dexterity Dexterity by 2, to a maximum of 20.
Nimble As a Cat
You gain a +1 bonus to your Dexterity Saving Throw Saving Throws and also increase your Jump Jump distance by 1.5 m (5 ft).

The Mighty Cloth
Armour Armour (Clothing)
Bull's Strength
You gain Bull's Strength Bull's Strength and increase your Strength Strength by 2, to a maximum of 20.
Unwavering Bull
You cannot be pushed against your will and you have an Advantage Advantage on Saving Throw Saving Throws against being Restrained Restrained.[See Notes]
Bull Rush Bull Rush (Action + Movement Speed)
Charge forward and possibly knock your foes back 3 m (10 ft). (Recharge: Per turn Recharge: Per turn.)