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Muzz

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Muzz is a Doppelganger found in the Under Temple Cave Area under the Open Hand Temple in Act Three.

Involvement[edit section | visual editor]

Muzz and her fellow doppelgangers are responsible for several murders, including that of Father LorganFather Lorgan. She attacks on sight, together with ZommZomm and RuddRudd.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Muzz has the statistics, attacks, and abilities of a generic doppelganger.

FlourishFlourish (Bonus Action)   –  Rapier
Damage: 1~4
Feint an attack to possibly throw your opponent Off BalanceOff Balance.
Main Hand AttackMain Hand Attack (Action)   –  Rapier
Damage: 5~12
1d8 + 4PiercingPiercing
Make a melee attack with your equipped weapon.

Undergo a shocking transformation to startle your foes. Successfully Ambushed Ambushed entities are more susceptible to your attacks.

Damage: 12~32
2d6 + 4BludgeoningBludgeoning
+ 2d6 + 4BludgeoningBludgeoning
Descend on an Ambushed Ambushed creature to eviscerate it with your doppleganger claws.
SlamSlam (Action)
Damage: 2~16
Hit a target with your bare fists.
Weakening StrikeWeakening Strike (Action)   –  Rapier
Damage: 5~8
1d4 + 4WeaponWeapon

Target an enemy's hands with a non-lethal attack and possibly inflict Weak GripWeak Grip.

Creatures without weapons can't have Weak Grip.

Loot[edit section | visual editor]

Related quests[edit section | visual editor]