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Muzz

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Muzz is a Doppelganger in the Under Temple Cave Area under the Open Hand Temple in Act Three.

Involvement[edit section | visual editor]

Muzz and her fellow doppelgangers are responsible for several murders, including Father Lorgan Father Lorgan. She attacks on sight, together with Zomm Zomm and Rudd Rudd.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Muzz has the statistics, attacks, and abilities of a generic doppelganger.

Main Hand Attack Main Hand Attack (Action)   –  Rapier
Damage: 5~12
1d8 + 4Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Undergo a shocking transformation to startle your foes. Successfully Ambushed Ambushed entities are more susceptible to your attacks.

Damage: 12~32
2d6 + 4Bludgeoning⁠Bludgeoning
+ 2d6 + 4Bludgeoning⁠Bludgeoning

Descend on an Ambushed Ambushed creature to eviscerate it with your doppleganger claws.

Slam Slam (Action)
Damage: 2~16

Hit a target with your bare fists.

Loot[edit section | visual editor]

Related quests[edit section | visual editor]