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Sword Spider's Haste (Condition)
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This article is about content that is inaccessible through normal gameplay. It can still be accessed via in-game exploits or third party tools. |
- Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and it can take one additional Action per turn.
Properties
Honour mode
- A Hastened creature can not use Extra Attack with its additional action.
- Applying Slowed to a Hastened creature ends this condition, and prevents it from being reapplied as long as the creature is Slowed.[See Notes]
Notes
- This condition appears in commented out code to initialise the goblin siege on the Emerald Grove. It would have been applied to two Sword Spiders at the beginning of the battle.
- The in-game description says it doubles movement speed, but it actually increases it by 12 m (40 ft).
- Unlike the regular Hastened condition, this condition does not inflict the Lethargic debuff when it ends.
- Terazul grants a similar condition, The Terazul Jitters, which stacks with this condition.
- In honour mode only, Slowed and similar conditions end Sword Spider's Haste. This is because for honour mode specifically, these conditions are assigned the
HASTEstack ID and a higher stack priority than Sword Spider's Haste.
Conditions with the same stack ID
Conditions with the stack IDHASTE, only one of these can be applied at the same time:| Condition | Effects |
|---|---|
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| HHonour |
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| HHonour |
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| HHonour |
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| HHonour |
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| HHonour |
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