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Fiendish Obeisance: Kneel (Condition)

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  • Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has Disadvantage Disadvantage on Strength and Dexterity Saving Throw Saving Throws.
  • Attacks against it have Advantage Advantage if they're made within 3 m (10 ft) of the entity. The entity must spend half its movement speed to stand up.

Prone, Unconscious Prone, Unconscious

Properties

Sources of Fiendish Obeisance: Kneel