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Morgya

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Morgya is a duergar barbarian at the Grymforge during Act One.

“
Keep at it! Clear every bit of rock!
„
— Morgya

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Morgya, Grundril Grundril, and Herdmaster Skarjall Herdmaster Skarjall are clearing the rubble wreckage at the far end of the Grymforge stronghold in the Underdark at X: -668 Y: 442. If the party convince the rothé via Speak with Animals Speak with Animals to attack their captors, all three duergar turn hostile and attack. If they hit the rothé, Morgya joins the fight as a neutral participant against the animals.

Despite being labeled a "Novice of the Absolute", Morgya is a member of Clan Flameshade. Should the party conspire with Brithvar Brithvar against Nere Nere, she allies with them despite being too far from the battle to participate.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Frenzy Frenzy (Bonus Action + Rage Charge)

Your Rage Rage turns into a frenzy! You gain Frenzied Strike Frenzied Strike and Enraged Throw Enraged Throw. You can also make an Improvised Melee Weapon Improvised Melee Weapon attack as a bonus action.

Deal 2 extra damage with melee and improvised weapons, and throwing. Gain Resistance to physical damage, and Advantage Advantage on Strength Checks and Saving Throws.

Main Hand Attack Main Hand Attack (Action)   –  Warhammer
Damage: 4~11
1d8 + 3Bludgeoning⁠Bludgeoning

Make a melee attack with your equipped weapon.

Reckless Attack Reckless Attack (Action)   –  Warhammer
Damage: 4~11
1d8 + 3Bludgeoning⁠Bludgeoning

Throw all caution in the wind to gain Advantage Advantage on your melee Attack Roll Attack Roll.

Until your next turn, you have advantage on attack rolls, but enemies also have advantage on attack rolls against you.

Throw Throw (Action)   –  Javelin
Damage: 4~9
1d6 + 3Piercing⁠Piercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Allies[edit section | visual editor]

Loot[edit section | visual editor]

Related quests[edit section | visual editor]