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Jyd'i'

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Zephyr Gish'ra Jyd'i' is a githyanki character encountered at the Wyrm's Crossing campsite at the end of Act Two.

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

Jyd'i', alongside her fellow githyanki Ghik'lir Ghik'lir, Hr'ack'la Hr'ack'la, K'i'lar K'i'lar, Nyk Nyk, and Zelrin Zelrin are members of Orpheus' Orpheus' honour guard. As the guard attempts to free Orpheus and escape the Astral Prism, they clash with the party during their first long rest outside the Shadow-Cursed Lands, at the end of Act Two on the road to Baldur's Gate.

Jyd'i' is part of the third wave of githyanki that spawns from the portal.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Hold a humanoid enemy still. They can't move, act or react. Attacks from within 3 m (10 ft) are always critical hits.

Damage: 3~30

Push the target back 6 m (20 ft) and knock it Prone Prone.

Damage
UnarmedBludgeoning⁠Bludgeoning
+ UnarmedBludgeoning⁠Bludgeoning

Punch twice in quick succession.

Double your movement speed. Jump no longer requires a  Bonus Action.

Damage: 4~7
1d4 + 3Bludgeoning⁠Bludgeoning

Swiftly strike an enemy as a bonus action.

Allies[edit section | visual editor]