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Trip Attack (Melee)

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"Trip Attack" redirects here. For the ranged version, see Trip Attack (Ranged).
Trip Attack (Melee) is a Battle Master fighter weapon action. This combat manoeuvre allows the Battle Master to deal damage to enemies with melee weapons and possibly knock them prone.

Description

A powerful attack that possibly knocks the target Prone Prone.

Prerequisite Icon.pngThe target can't be Huge in size.

Properties

Cost
 Action
Cost on hit
 Superiority Die
Damage
Normal weapon damage
Details
Melee Weapon Attack Roll Melee Weapon Attack Roll (On Miss: Does not spend  Superiority Dice.)
STR Save STR Save
Range: Normal weapon range Range: Normal weapon range

At higher levels

At level 10 with Improved Combat Superiority Improved Combat Superiority the damage bonus increases from 1d8 to 1d10.

Technical details

Ico stats.png UID
Target_TripAttack
https://bg3.norbyte.dev/search?q=name:Target_TripAttack
Ico Report.webp Spell flags

Condition: Prone

Prone Prone

Duration Icons.pngDuration: 1 turn

STR Save (Weapon action DC) STR Save (Weapon action DC)

How to learn

Classes: Granted by features:

Bugs

  • Despite the tooltip, this attack does not have a target size restriction.