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Drunk set

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The Drunk set includes items that interact with Alcohol mechanics.

Name Slot Effect

Amulet of the Drunkard
Amulet Amulet
Booze Remedy
While wearing this amulet, regain 2d4⁠Hit Points⁠Hit Points per turn while Drunk Drunk. Additionally, increase the duration of your inebriation by 5 rounds.

Drunken Cloth
Armour Armour (Clothing)
Snowy Liver
While Drunk Drunk you have Advantage Advantage on Constitution Saving Throw Saving Throws, and you gain Temporary Hit Points equal to your Constitution Modifier at the start of your turn.

Punch-Drunk Bastard
Main Hand Melee Main Hand Melee (Greatclub)
Tippler's Rage
While you are Drunk Drunk, you have Advantage Advantage on Attack Roll Attack Rolls. You also create a blast with each melee hit landed, dealing 1d4⁠Thunder⁠Thunder damage to all creatures and objects in a radius of 3 m (10 ft), excluding yourself.

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