Ad placeholder

Uva

From bg3.wiki
Jump to navigation Jump to search

Uva is a Black Gauntlet of Bane.
You are not permitted to be here!
Uva, when spoken to, initiating combat

Involvement[edit section | visual editor]

Uva can is in the top office on the second floor of Felogyr's Fireworks at X: 2 Y: -115.

As the second floor of the Felogyr's Fireworks is considered a restricted area, and no one except those involved in explosives' production are welcome there, Uva has no need to hide her true position within followers of Bane'sBane's ranks behind the term "feloguard", unlike those Felogyr's employees who reside on the ground and first floors of the establishment.

She and other laboratory workers and guards such as Fist of Bane HyrrietFist of Bane Hyrriet and Limeburn SphagwoodLimeburn Sphagwood immediately become hostile upon seeing any party member on the second floor, or if she is spoken to. Also, she joins the fight as soon as she notices any commotion, siding with other followers of Bane.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Give enemies disadvantage on Attacks and saving throws while in your oppressive presence.

Creatures that can't be Frightened are immune to this aura.

BlightBlight (Action + Level 4 Spell Slot)
Damage: 8~64
8d8NecroticNecrotic
Deals 8d8NecroticNecrotic damage to a target. Plants take maximum damage from this spell, and have DisadvantageDisadvantage on the Saving ThrowSaving Throw against it.
Damage: 9~14
1d6 + 5BludgeoningBludgeoning
+ 3PoisonPoison
Hit an enemy with all your might to deal damage and possibly DazeDaze them.

DominateDominate a nearby humanoid. Allies are unaffected.

Every time the creature takes damage, it may repeat the Saving ThrowSaving Throw against your domination.

Damage: 3~30
3d10NecroticNecrotic
Putrefy a creature with NecroticNecrotic energy filling your hands.
Damage: 9~14
1d6 + 5BludgeoningBludgeoning
+ 3PoisonPoison
Make a melee attack with your equipped weapon.
Damage: 4~40
4d10PsychicPsychic
Haunt a creature with illusions of its greatest fears. It takes 4d10PsychicPsychic Damage per turn, cannot move, has DisadvantageDisadvantage on Ability Checks and Attack Rolls
Damage: 3~24
3d8NecroticNecrotic

Call forth spirits to protect the area around you.

Nearby enemies take 3d8NecroticNecrotic damage per turn, and their Movement Speed is halved. Lasts for 10 turns.

Loot[edit section | visual editor]