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Tamara

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Clerk Tamara is a trader of the Felogyr's Fireworks workshop in the Lower City of Baldur's Gate, during Act Three. She can be spoken with while following through the quest Investigate the Suspicious Toys⁠Investigate the Suspicious Toys.

“
Smokepowder in its earthier forms. For purists only.
„
— Tamara, describing her stock

Involvement[edit section | visual editor]

Clerk Tamara stands at the counter on the first floor of the Felogyr's Fireworks. Her main occupation is trade, but she also acts as a warder, keeping customers from peeking into true realities of Felogyr's business. However, she cannot see through Invisibility. As such, she can be walked around easily. Unlike other Drow in the game, Tamara does not have the Faerie Fire Faerie Fire ability or other drow racial feats. Her stats follow those of a Human of the same level.

Tamara can be pickpocketed. Apart from trading goods, the party may also loot from her a  Scribbled Note. The note's text confirms that Tamara's boss Avery Sonshal Avery Sonshal was the one who blackmailed Arfur Gregorio Arfur Gregorio into helping him.

On Tamara's counter the party can find a book by Avery Sonshal titled  Boom, Bang, Blast: The joy of fireworks. On the shelf beneath the counter lays  Avery's Storage Key that opens the Wooden Chest in the basement.

As the Investigate the Suspicious Toys⁠Investigate the Suspicious Toys quest cannot be ultimately resolved in a peaceful way, Tamara joins the fight as soon as she notices any ill commotion, siding with the followers of Bane Bane, who reside on the second floor of the building. She stays near her counter and attacks the party along with the other Felogyr's employees.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Cone of Cold Cone of Cold (Action + Level 5 Spell Slot)
Damage: 8~64
8d8Cold⁠Cold

Make a flurry of frost, crisp air, and condensed snow crystals erupt from your hands.

Fire Bolt Fire Bolt (Action)
Damage: 1~10
1d10Fire⁠Fire

Hurl a mote of fire.

Ice Storm Ice Storm (Action + Level 4 Spell Slot)
Damage: 6~40
+ 4d6Cold⁠Cold

Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing Bludgeoning⁠Bludgeoning and Cold⁠Cold damage. It also creates an Ice Ice surface that lasts 2 turns.

Magic Missile Magic Missile (Action + Level 1 Spell Slot)
Damage: 6~15
1d4 + 1Force⁠Force
+ 1d4 + 1Force⁠Force
+ 1d4 + 1Force⁠Force

Create three darts of magical force, each dealing 1d4 + 1⁠Force⁠Force damage to its target.

The darts always hit their target, and can each be targeted individually.

Main Hand Attack Main Hand Attack (Action)   –  Dagger
Damage: 3~6
1d4 + 2Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Misty Step Misty Step (Bonus Action + Level 2 Spell Slot)

Surrounded by silver mist, you teleport to an unoccupied space you can see.

Loot[edit section | visual editor]

Shop[edit section | visual editor]

Corresponds to LOW_FireworksHouse_BaniteClerk02 https://bg3.norbyte.dev/search?q=name:LOW_FireworksHouse_BaniteClerk02+type:treasuretable

Related literature[edit section | visual editor]

Related quests[edit section | visual editor]