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Taraji

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Fist Taraji is a human fighter and a member of the Flaming Fist. She can be found in Rivington in Act Three.
The cult of the Absolute - what else? They turned this place into a bloodbath.
Taraji

Involvement[edit section | visual editor]

Taraji together with Fist WayneFist Wayne is standing in the Circus of the Last Days nearby the stage. She only appears in the game if the party left the battle with the doppelgangers during the circus act AFTER it resulted in the death of both the false DribblesDribbles and the ringmaster LucretiousLucretious, and took a long rest afterwards.

Taraji can be found investigating the crime scene and, if spoken to, stops the player character from entering it. She also might shed some light on what has happened, blaming the Cult of the Absolute for murdering the ringmaster, and promising to find the killer.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

CleaveCleave (Action)   –  Halberd
Damage
1/2 Normal weapon damage
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
LacerateLacerate (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

Main Hand AttackMain Hand Attack (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing
Make a melee attack with your equipped weapon.
Piercing StrikePiercing Strike (Action)   –  Javelin
Damage: 6~11
1d6 + 5PiercingPiercing

Stab an enemy and possibly inflict Gaping WoundsGaping Wounds.

Undead and constructs can't receive Gaping Wounds.

Rush AttackRush Attack (Action)   –  Halberd
Damage: 6~9
1d4 + 5PiercingPiercing
Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.
Sweeping AttackSweeping Attack (Action + Superiority Die)   –  Halberd
Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.
ThrowThrow (Action)   –  Javelin
Damage: 6~11
1d6 + 5PiercingPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Loot[edit section | visual editor]