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Wayne

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Fist Wayne is a human fighter and a member of the Flaming Fist. He can be found in Rivington in Act Three.

“
Show's over. Those Absolute bastards slaughtered the ringmaster - we're lucky there weren't more casualties.
„
— Wayne

Involvement[edit section | visual editor]

Wayne together with Fist Taraji Fist Taraji can be found standing in the Circus of the Last Days nearby the stage. The two only appear if all of the following occur: the party leaves the circus after battling with the doppelgangers during the circus act, the conflict results in the death of both the false Dribbles Dribbles and the ringmaster Lucretious Lucretious, and the party takes a long rest afterwards.

If all the above are true then Wayne investigates the crime scene. Unlike Taraji, he is less talkative and, if spoken to, also puts the blame on the Cult of the Absolute, and orders the party to move along.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Spear
Damage: 6~11
1d6 + 5Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Throw Throw (Action)   –  Javelin
Damage: 6~11
1d6 + 5Piercing⁠Piercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Trip Attack (Melee) Trip Attack (Melee) (Action + Superiority Die)   –  Spear
Damage: 6~11 + modifiers

A powerful attack that possibly knocks the target Prone Prone.

Loot[edit section | visual editor]