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Jeera

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A'jak'nir Jeera is a githyanki trader in Crèche Y'llek.
I'd heard this plane was disgusting, but I didn't think it would be like this.
Jeera

Involvement[edit section | visual editor]

She is in Crèche Y'llek, south-east of its waypoint at X: 1387 Y: -821.[1][2]

Shop[edit section | visual editor]

Corresponds to CRE_GithQuartermistress_Trade and to CRE_MagicItem_Gith_Trader.

Notable items sold[edit section | visual editor]

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Curse a creature with your touch. It has DisadvantageDisadvantage on Attack rollAttack rolls against you.

BlindnessBlindness (Action + Level 2 Spell Slot)

Limit a foe's sight range. It is easier to hit, and the creature will miss more often.

Attack rollAttack rolls against it have AdvantageAdvantage and the foe attacks with DisadvantageDisadvantage.

Expose the weak points of an enemy. They become Vulnerable to BludgeoningBludgeoning, SlashingSlashing, or PiercingPiercing damage.

This effect lasts 3 turns, or until the target takes damage.

Burning HandsBurning Hands (Action + Level 1 Spell Slot)
Damage: 3~18
3d6FireFire
Each flammable target is hit with 3d6FireFire damage.
Hold PersonHold Person (Action + Level 2 Spell Slot)

Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits.

At the end of each turn, the affected creature can make a Wisdom Saving ThrowWisdom Saving Throw to end this condition.

LacerateLacerate (Action)   –  Githyanki Longsword
Damage: 3~10
1d8 + 2SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

Damage: 3~10
1d8 + 2SlashingSlashing
Make a melee attack with your equipped weapon.

Surrounded by silver mist, you teleport to an unoccupied space you can see.

Damage: 1~4
Make a non-lethal attack against an enemy and possibly DazeDaze them.
Damage: 1~8
1d8ColdCold
Reduces the target's Movement Speed by 3 m / 10 ft.
Damage: 3~6
1d4 + 2PiercingPiercing
Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.
Damage: 1~8
1d8LightningLightning
The target cannot use Reactions. This spell has Advantage Advantage on creatures with metal Armour.

Loot[edit section | visual editor]

Equipment - these items can be looted off this trader in addition to regular trade inventory drops:

Notes and references[edit section | visual editor]

  1. If the party first enter Crèche Y'llek by the secret entrance at X: 453 Y: -825 Jeera does not appear.
  2. A'jak'nir Jeera is supposed turn hostile if the party attempt to sell Vlaakith's Portrait or the Githyanki Egg to her but the former cannot be retrieved and latter cannot be sold due to being a Story Item.