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Zar'an

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Raider Zar'an is a githyanki in Crèche Y'llek in Act One.

“
You are permitted in here. Do not confuse that with being welcome.
„
— Zar'an

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Zar'an and Warrior Vu'un Warrior Vu'un guard the Hatchery of the Crèche Y’llek. She stands on a high rocky cliff deep inside the Hatchery, along the northern wall.

She is contained and has little to say, apart from warning a non-gith player character or reticently welcoming player character if they are her kin.

She becomes hostile to the party if they try to sneak past her and steal the egg and trigger a trap, or if they choose wrong options when speaking with Varsh Ko'kuu Varsh Ko'kuu, or if they are permitted to approach and take the egg, but instead crush it (the latter option is not available for githyanki player characters).

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Surrounded by silver mist, you teleport to an unoccupied space you can see.

Damage: 5~14
1d10 + 4Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

Manoeuvres[edit section | visual editor]

Zar'an can spend up to four  Superiority Die on manoeuvres:

Rally Rally (Bonus Action + Superiority Die)
Healing
8 TemporaryHealing⁠Healing

Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 temporary hit points 8 temporary hit points.

Damage: 5~14 + modifiers

A powerful shot that possibly knocks the target Prone Prone.

Loot[edit section | visual editor]