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Spreading Spores
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Description
Seed an area in deadly spores that deal 2d8Necrotic damage per turn to all creatures that inhale them, except you and your allies.
The spores disappear when Symbiotic Entity ends.Properties
- Cost
- Bonus Action
- Damage: 2~16
2d8Necrotic- Details
- CON Save (Spell save DC)
- Range: 9 m (30 ft)
- AoE: 3 m (10 ft) Radius
- Targets: Non-ally creatures in the cloud
- Creates Area: Spreading Spores
Area: Spreading Spores
Spreading Spores
Duration: 10 turns
AoE: 3 m (10 ft) Radius
Beautiful as suspended snow, these spores sting your cheeks, set fire to your trachea, and putrefy your lungs.
- Type: Summoned
Condition: Spreading Spores
Spreading Spores
- Affected entity is inhaling dry, throat-closing spores that deal 2d8Necrotic damage per turn.
How to learn
Classes:
- Class level 10: Circle of the Spores
Notes
- Similar to Cloudkill, the initial use applies the condition dealing 2d8Necrotic damage, and the enemy takes 2d8Necrotic at the beginning of their turn.
- The Spreading Spore area is not treated as as a regular cloud layer, and stacks with other clouds such as Cloudkill or Darkness.
- Spreading Spore works neither with Boots of Stormy Clamour, nor with Diadem of Arcane Synergy, except on a successful save due to a buggy interaction, and Gloves of Battlemage's Power. This is unlike Cloudkill or Wall of Fire, which both have a bug that allows them to proc Arcane Synergy and Arcane Acuity.


























































