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Vol

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Vol is a human in the Zhentarim Basement in Act One.

“
Nothing to see here. Move along.
„
— Vol

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Vol is focused on guard duties and informs the party to carry on with their business.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Each ally within earshot can move an additional 3 m / 10 ft during their next turn.

Main Hand Attack Main Hand Attack (Action)   –  Longsword
Damage: 4~11
1d8 + 3Slashing⁠Slashing

Make a melee attack with your equipped weapon.

Enter a Rage Rage so inciting it spurs on you allies.

You can use Inciting Howl Inciting Howl, and your allies have Advantage Advantage on melee Attack Roll Attack Rolls against enemies within 2 m (7 ft) of you.

Damage
Normal weapon damage

Throw all caution in the wind to gain Advantage Advantage on your melee Attack Roll Attack Roll.

Until your next turn, you have advantage on attack rolls, but enemies also have advantage on attack rolls against you.

Loot[edit section | visual editor]