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Vol
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Vol is a human in the Zhentarim Basement in Act One.
Involvement[edit section | visual editor]
Act One[edit section | visual editor]
Vol is focused on guard duties and informs the party to carry on with their business.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Each ally within earshot can move an additional 3 m / 10 ft during their next turn.
Rage: Wolf Heart ( + )
Enter a Rage so inciting it spurs on you allies.
You can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2 m (7 ft) of you.
Damage
Normal weapon damage
Throw all caution in the wind to gain Advantage on your melee Attack Roll.
Until your next turn, you have advantage on attack rolls, but enemies also have advantage on attack rolls against you.
























