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Aelar

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Aelar is one of the druids performing the Rite of Thorns during Act One.

“
How long have you been there? Blessed Silvanus, I need to lie down.
„
— Aelar

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Aelar and several other druids are gathered at the Sacred Pool of the Emerald Grove. If the Rite of Thorns is prevented, Aelar appears to be the most exhausted, and is both grateful to the party and glad to rest.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Blur Blur (Action + Level 2 Spell Slot)

Attackers have Disadvantage Disadvantage on Attack Roll Attack Rolls against you.

Doesn't affect creatures that don't rely on sight or that can see through illusions.

Cure Wounds Cure Wounds (Action + Level 1 Spell Slot)
Healing: 1~8 + modifiers

Heal a creature you can touch.

Damage: 1~6

Make a melee attack with your equipped weapon.

Ranged Attack Ranged Attack (Action)   –  Shortbow
Damage: 2~7
1d6 + 1Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

Make a target more resistant to spell effects and conditions: it receives a +1d4 bonus to Saving Throw Saving Throws.

Silence Silence (Action + Level 2 Spell Slot)

Create a sound-proof sphere. All within are Silenced Silenced and Immune to Thunder⁠Thunder damage.

Assume the shape of a polar bear that can Goad Goad enemies into attacking it. The polar bear has a starting health of 30 hit points 30 hit points that increases every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attribution of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

Loot[edit section | visual editor]