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Goblin Boss

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Goblin Bosses are generic goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Damage: 3~8
1d6 + 2SlashingSlashing
Make a melee attack with your equipped weapon.

Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.

Damage: 2~5
1d4 + 1BludgeoningBludgeoning
Throws a sharp stone at a foe.

Loot[edit section | visual editor]

Known goblin bosses[edit section | visual editor]