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Fezzerk

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Fezzerk leads a gang of goblins at Blighted Village in Act One, tormenting an unfortunate deep gnome as part of the Rescue the Gnome⁠Rescue the Gnome quest. Depending on whether he is spared, he can make a minor appearance in Act Two.

“
Look what we got here - another little birdie wantin' to fly!
„
— Fezzerk, when approached

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Fezzerk and his gang are on the western most side of the Blighted Village where the windmill is, laughing at Barcus Wroot Barcus Wroot who is strapped to the machine. This starts the quest Rescue the Gnome⁠Rescue the Gnome. If approached, Fezzerk and his gang confront the party. The party can ask him what he is doing, or ask him to let them pass. If they ask what he is doing, they can that demand Barcus be let down, either by persuading Fezzerk to pick another victim or intimidating him.

Asking to let the party pass results in Fezzerk demanding 1000 gold, which the party can decide to pay or haggle down. If paid, or convinced not to pay, Fezzerk lets the party leave, but if he is approached again a fight breaks out.[1]

Lastly, the party can attack Fezzerk and his gang.

If during the fight Fezzerk is severely injured, he surrenders when near death, while the other members of his gang flee. It is then possible to interrogate him, demand that he gives up his belongings, or kill him.

If spared, he makes a minor reappearance in Act Two.

Act Two[edit section | visual editor]

If Fezzerk survives Act One, he journeys to the Throne Room of Moonrise Towers. He, some other goblins, and potentially Minthara Minthara are being judged for the failure to retrieve the  Mysterious Artefact. Whether he and the other goblins are spared or killed is left up to the interacting party member.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Damage: 1~6 + modifiers
1/2 Normal weapon damage
+ 1d6Slashing⁠Slashing

Swing your weapon with all your might. You can attack multiple targets, dealing bonus 1d6⁠Slashing⁠SlashingDRS damage, but become Off Balanced Off Balanced.

Damage: 3~14
1d12 + 2Slashing⁠Slashing

Make a melee attack with your equipped weapon.

Damage: 3~14 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Disadvantage on Ability Check Ability Checks and Attack Roll Attack Rolls and be unable to move.

Damage: 2~5
1d4 + 1Bludgeoning⁠Bludgeoning

Throws a sharp stone at a foe.

Loot[edit section | visual editor]

Related quests[edit section | visual editor]

Speak with Dead[edit section | visual editor]

Fezzerk can be communed with using Speak with Dead Speak with Dead.

[2]
  • Who are you?
    • Fezzerk
      Fezzerk... best raider... east o' the... Sea o' Swords...
  • What where you doing in the village?
    • Fezzerk
      Hostages... the Absolute wants... hostages...
  • Did you have any valuables?
    • Fezzerk
      No... valuables... only... hostages...
  • Who killed you?
    • Fezzerk
      Coward... attacked... interrupted my work...
  • Where did you come from?
    • Fezzerk
      The... Towers...
  • Who did you answer to?
    • Fezzerk
      The... Absolute... she... chose us...
  • Are there others like you nearby?
    • Fezzerk
      Many... so many... legions o' goblins... an' more... serving... the Absolute...

Notes and references[edit section | visual editor]

  1. ↑ Seemingly due to a bug, it is possible to receive the experience for killing him even if having received the experience for convincing him to leave through dialogue. There is a limited window of time in which this can be accomplished.
  2. ↑ Dialogue file: Act1/Forest/FOR_GnomeGoblin1_Dead