Ad placeholder

Harper Archer

From bg3.wiki
Jump to navigation Jump to search

Harper Archers are summonable, failsafe allies that provide ranged support in Act Three.

“
We fight for the fate of the city.
„
— Harper Archer's battle cry

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Harper Archers can be summoned with the Gather Your Allies Gather Your Allies variant, Silver Harp Squadron Silver Harp Squadron, provided Jaheira Jaheira is an ally and all previous incarnations of the Harpers are dead.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Dagger
Damage: 4~7
1d4 + 3Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Ranged Attack Ranged Attack (Action)   –  Longbow
Damage: 4~11
1d8 + 3Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

Loot[edit section | visual editor]

Related quests[edit section | visual editor]

Gallery[edit section | visual editor]

Notes[edit section | visual editor]

  • Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races.
  • The Harper Archers wear a set of armour identical in apperance to the  Ring Mail Armour +2 and  Leather Helmet dyed in Harper colours, but are actually equipped with the default  Ring Mail Armour.
  • The only way to summon Harper Archers are if Naysa Naysa, Lymn Lymn and Antony Antony die in Last Light Inn, and their replacement Grenywald Grenywald, Lanni Lanni and Olys Olys die in the Assault on Moonrise Towers.
  • These Harper Archers are stronger than all previous incarnations of the Harper summon, as Naysa, Lymn, and Antony lack the ability to use their Extra Attack feature, and Grenywald, Lanni, and Olys are only level 6.