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Kramp

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Warrior Kramp is a goblin raider in Act One.
Must be getting soft - almost felt bad for 'em.
Kramp, after a successful raid

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Kramp is one of the goblins who raids the Emerald Grove during the quest Raid the Emerald GroveRaid the Emerald Grove. If MintharaMinthara learns of the Grove's location - such as through the party, Liam'sLiam's interrogation, or SazzaSazza, she launches an attack on the sanctuary. Kramp does not appear in the Goblin Camp and is only encountered during this raid. If the raid is successful, Kramp feels bad for killing the tiefling children, unlike his fellow goblins RuaRua and SneemSneem.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

LacerateLacerate (Action)
Damage
Normal weapon damage

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

Damage
Normal weapon damage
Make a melee attack with your equipped weapon.
Damage
Normal weapon damage
Possibly FrightenFrighten your target. They'll have DisadvantageDisadvantage on Ability CheckAbility Checks and Attack RollAttack Rolls and be unable to move.
Damage: 2~5
1d4 + 1BludgeoningBludgeoning
Throws a sharp stone at a foe.

Related quests[edit section | visual editor]