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Kramp

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Warrior Kramp is a goblin raider in Act One.

“
Must be getting soft - almost felt bad for 'em.
„
— Kramp, after a successful raid

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Kramp is one of the goblins who raids the Emerald Grove during the quest Raid the Emerald Grove⁠Raid the Emerald Grove. If Minthara Minthara learns of the Grove's location - such as through the party, Liam's Liam's interrogation, or Sazza Sazza, she launches an attack on the sanctuary. Kramp does not appear in the Goblin Camp and is only encountered during this raid. If the raid is successful, Kramp feels bad for killing the tiefling children, unlike his fellow goblins Rua Rua and Sneem Sneem.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Damage
Normal weapon damage

Make a melee attack with your equipped weapon.

Damage
Normal weapon damage

Possibly Frighten Frighten your target. They'll have Disadvantage Disadvantage on Ability Check Ability Checks and Attack Roll Attack Rolls and be unable to move.

Damage: 2~5
1d4 + 1Bludgeoning⁠Bludgeoning

Throws a sharp stone at a foe.

Related quests[edit section | visual editor]