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Pinta

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Pinta is a halfling druid in the Emerald Grove during Act One.

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Pinta is one of the Shadow Druids conspiring with Kagha Kagha to overtake the Emerald Grove in the name of their violent order. Pinta is in the Inner Sanctum with her fellow shadow druids Olodan Olodan and Wren Wren, all of whom are Wild Shaped Wild Shaped as rats. If the party interact with them using Speak with Animals Speak with Animals, they remain silent and non-threatening.

When enough evidence of Kagha's schemes are exposed, Olodan and her druids reveal themselves and admit to their plans. Regardless of whether persuading Kagha to turn on them or not, Pinta fights to the death alongside the Shadow Druids.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Cure Wounds Cure Wounds (Action + Level 1 Spell Slot)
Healing: 1~8 + modifiers

Heal a creature you can touch.

Hail of Thorns Hail of Thorns (Action + Bonus Action + Level 1 Spell Slot)
Damage: 1~10
Normal weapon damage
+ 1d10Piercing⁠Piercing (Dexterity Saving Throw Dexterity Saving Throw to halve)

Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10⁠Piercing⁠Piercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion.

Lunar Mend Lunar Mend (Bonus Action + Level 1 Spell Slot)
Healing: 1~8
1d8Healing⁠Healing (Per spell slot level)

Expend spell slots to regain Hit Points while wild shaped.

You regain 1d8⁠Hit Points⁠Hit Points per spell slot level.

Damage: 3~8
1d6 + 2Piercing⁠Piercing

Make an additional ranged attack with your equipped weapon.

Pin Down Pin Down (Action)   –  Shortbow
Damage: 3~8
1d6 + 2Piercing⁠Piercing

Deal regular damage and reduce target's Movement Speed by 3 m (10 ft).

Ranged Attack Ranged Attack (Action)   –  Shortbow
Damage: 3~8
1d6 + 2Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

Assume the shape of a dire wolf that can Incite Incite allies and Distract Distract enemies. The dire wolf has a starting health of 18 hit points 18 hit points that increase every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

Allies[edit section | visual editor]

Loot[edit section | visual editor]

Related quests[edit section | visual editor]