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Soldier

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Soldier is a character background with skills and inspirations themed around war and masterful combat. Lae'zel, Jaheira, and the hireling Varanna Sunblossom have this background.

Background features[edit section | visual editor]

Background goals[edit section | visual editor]

Performing certain actions that align with this background rewards Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4. Completing an inspiration event also grants experience to characters with this background. While not necessarily all-inclusive, listed below are known events which grant inspiration points.

The inspirational events are grouped according to the place where they are awarded. If an event can be earned in more than one location depending on the party's playthrough choices, it is placed in the "Multiple Locations" (general or belonging to the specific Act of the game).

Location XP Reward Name Description
General
Anywhere/ Multiple Locations 25 One For The Ages Survive a fight in which you kill ten or more enemies.
  • Summoned creatures which disappear when their summoner dies count toward this.
25 Pentacrush Kill 5 enemies in a single turn.
25 Strategist Defeat a powerful foe in one strike.
Act One
Emerald Grove 20 No One Left Behind Ensure all of the Grove's defenders survive the first goblin assault.
  • Aradin, Barth, and Remira must survive the initial fight at the ramparts
  • Kanon dying in the prior cutscene, as well as other tieflings, does not count for getting this.
20 To Arms! Help Guex learn to fight.
  • The interacting party member must succeed an Athletics or an Insight check, or use any available Class-based/Race-based options.
  • The Soldier character does not need to be the one to pass the checks.
Mountain Pass 30 Conquer the Conquerors Defeat the Githyanki raiding squad.
Risen Road 30 Chain of Command Follow Flaming Fist orders at the burning inn.
  • Granted after successfully passing the Strength check to knock down the entrance door.
  • If any party member fails the check, another one can try and still earn the inspiration upon success.
30 Warrior of the Hells Kill the cultist leader seeking Karlach.
  • The party must promise Karlach to confront Anders' crew, then kill them, with or without Karlach in the party.
  • Granted upon resolving the fight with Anders.
Shattered Sanctum 25 A Headless Horde Kill every leader in the goblin camp.
Underdark 30 Drowned in the Dark Defeat the duergar patrolling on the Ebonlake.
Act Two
Multiple Locations
in Act Two
75 Masterful Execution Kill any of the bosses in and around the Shadow-Cursed Lands in a single round of combat.
  • Jaheira, if turned hostile and defeated, also counts to obtain this inspiration.
75 Absolute Devastation Destroy Last Light.
  • The party must remove the lunar protective shield around the Last Light Inn, either killing or knocking out Isobel.
  • If Isobel dies after killing Nightsong in Shadowfell, this immediately grants the inspiration.
Campsite 50 Realities of War Tell Arabella what happened to her parents.
  • Only available if Arabella survived the events of Act One, and the player character allows her to stay in the camp temporarily.
  • The alternative inspiration, mutually exclusive to this one, is bugged.[See: Bugs]
Gauntlet of Shar 75 Know Thine Enemy Defeat yourself in the Gauntlet of Shar's mirror trial.
  • At least one party member must kill their "mirror" to gain, not necessary the Soldier character.
75 Return to Sender Kill the orthon, returning him to Raphael.
  • Granted regardless of the way the party eliminates the orthon (either fight or suicide).
75 Soldier of Faith Save and release Nightsong.
75 Soldier of Fortune Give Nightsong to Ketheric.
Last Light Inn 50 Shield of the Moon Obtain Selûne's blessing from Isobel.
Moonrise Towers 95 A Bone To Pick Overcome the skeletons in Moonrise prison during the assault.
  • Must win the battle against the three Myrkulites and all of their creations
  • Jaheira cannot gain this inspiration, as she can only be recruited after Ketheric is defeated ultimately. By this time, the Myrkulites disappear from the prison. As an attached follower, she refuses to go to the prison.
75 Devastation of the Absolute Complete the assault on Moonrise.
  • Granted after Ketheric is defeated on the rooftop and retreats to the colony.
50 Notched Armour Show off your prowess to the bugbear merchant.
  • Must pass any of available ability checks when Lann asks for a proof. The full list of possible options is on his page.
Reithwin Town 60 An Apple a Day Keeps the Scalpel Away Defeat the Surgeon without being operated upon.
  • Get Malus killed through the dialogue options (either suicide or the nurses' "care").
  • Alternatively, if a combat starts, don't allow him to use his nurses' tools on any party member.
60 Familicide Kill all members of the Thorm family.
  • This includes only Gerringothe, Malus, and Thisobald. Ketheric and Isobel are not counted to earn this.
  • The order and the particular way of killing them are irrelevant.
60 The Best Offence is Virtually Nonsense Defeat a member of the Thorm family without drawing steel.
  • Gerringothe, Malus, and Thisobald can each be eliminated via a series of skill checks. The first of them killed in this manner grants the inspiration.
Shadow-Cursed Lands 50 Centennial Rivalries Complete the Harper ambush.
  • This inspiration is granted only if the fight occured, but regardless of how the party approaches the ambush site, and of which side they pick eventually.
Act Three
Multiple Locations
in Act Three
220 Kicking the Rust Bucket Destroy a Steel Watcher.
  • The party must specifically reduce the Watcher's HP to zero. Allowing it to Self-Detonate doe not count.
  • Unlike similar inspiration for Urchins, this one cannot be gained retroactively, upon a Soldier character joining the party after them destroying an automaton.
Bhaal Temple 220 Putting the Past to Rest Execute Orin.
House of Hope 220 Hot Exit Escape the House of Hope.
  • Granted after the party returns from House of Hope into Devil's Fee.
Lower City 220 Double-Tap Kill Auntie Ethel... again...
  • Available only if Ethel was denied to take Mayrina in Act One.
  • Despite mentioning a second time, this inspiration is awarded even if Ethel was not actually killed in Act One.
  • Mutually exclusive with An Apocalyptic Deal⁠An Apocalyptic Deal, if it is obtained through dealing with Auntie Ethel.
170 Innovations in Volatility Give your blood to Araj a second time.
  • Obtainable only if the player character gave Araj a vial of their blood in Moonrise Towers in Act Two.
  • The option to give Araj another vial of blood appears only after the player character drinks her Formula Gruna. Then, they must agree to share their blood again, otherwise Araj becomes hostile.
220 Knives in the Dark Survive the confrontation in the Sharran Cloister.
  • This is not granted if Shadowheart is surrendered to Viconia, and the fight does not occur.See also Cut Background Goals section below.
135 Love That Smell Aid the deep gnomes and use the Runepowder Bomb to blow up the Steel Watch Foundry.
  • To earn this, the party must specifically plant the bomb into the Neurocitor. Alternative ways to blow up the foundry do not grant it.
170 Urgent Communications Commune with the Netherbrain.
  • Edenosa must survive in the fight. If she dies, talking to her replacement Griff does not grant the inspiration.
  • Must specifically fight the cultists. If the party agreed to ally with Orin, Reaper of Bhaal Clotilde offers to join them. After doing so Edenosa does not take part in the fight, which in turn locks the party out of gaining the inspiration.[2][verify].
170 Veteran's Hotspot Purchase a room at the Elfsong Tavern.
  • Despite the description, granted even if the party convinces Alan to rent the rooms for free.
Rivington 135 Removing Chaotic Actors Remove the head of the deep gnome insurrectionists.
  • Available only if Wulbren Bongle survived the events of Act Two.
  • Requires having the quest from Manip Falcäo, otherwise Wulbren's body won't have its head lootable.
  • Granted after giving the head to Falcäo.
135 Reporting for Duty Report to Commander Lightfeather.
  • Works only with Speak with Animals. Must specifically pick the line "Er, Lieutenant <name>, reporting for duty. Not necessary the Soldier character.
135 Sharing the Spoils Donate to the refugees.
  • Must give Nestor food, items or gold through the barter menu, any amount.
  • Can be earned only before Nestor sees the explosive toys.
Upper City 220 Rudolph Van Richtover My Dead Body Defeat the Ascended Cazador.
Wyrm's Rock Fortress 170 Court Marshall Expose the Flaming Fist deserter.
170 Great Helm of Legends Find the Helm of Balduran.
  • It is entirely possible to walk around Ansur's remains and pick up the helm.
220 Regicide Execute Gortash.

Bugs[edit section | visual editor]

  • War is No Place for a Child: Lie to Arabella about her parents' fate. The trigger for this inspiration event is a specific unreachable scene with Withers and Arabella, and thus, the inspiration points cannot be earned in the current game version (4.1.17398727).

Cut Background Goals[edit section | visual editor]

  • Start Them Young: Inspire the tiefling children to train harder. The tiefling children are present, but the inspiration event is not implemented anymore and therefore does not trigger. However, Wyll (if played as Origin) can still tell them three different tales of his adventures to cheer them up.
  • Stalwart Heart: Persuade Rolan to stay and protect the grove. Rolan can be convinced to stay and protect the grove, but the inspiration event is not implemented anymore and therefore does not trigger.
  • Lolth's Last Laugh: Defeat Viconia and her Sharran cohorts. Knives in the Dark⁠Knives in the Dark inspiration seems to be implemented instead.

Notes and References[edit section | visual editor]

  1. ↑ Though there exist strategies and exploits which allow to fight Kith'rak Voss after the encounter cutscene, engaging him is not necessary to obtain the inspiration, more so defeating him.
  2. ↑ Edenosa still comes to the point where the Netherbrain normally speaks through her, but the dialogue with her remains as if there was no fight at all.