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Antony

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Harper Antony is a Harper ranger patrolling Last Light Inn during Act Two. Depending on party choices in Acts Two and Three, Antony can help the party during the Assault on Moonrise Towers⁠Assault on Moonrise Towers and be a potential ally during Confront the Elder Brain⁠Confront the Elder Brain.

“
Hope you know what you're doing, walking around with that thing behind your eye.
„
— Antony

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

Last Light Inn[edit section | visual editor]

Antony is at the Last Light Inn, where he is making trips back and forth within the main plaza, bringing planks to Donner Donner at the sanctuary's entrance to reinforce the barricade.

If the party is rescued by Marcus Marcus but exposes him as a True Soul, Antony joins the fight against his summoned Crawling Claw Crawling Claws if he is close enough. Depending on proximity, he may be Stunned Stunned or Surprised Surprised.

Resolve the Abduction[edit section | visual editor]

When Marcus attacks the inn and attempts to kidnap Isobel Isobel during Resolve the Abduction⁠Resolve the Abduction, Antony usually fails his save and is Impaled Impaled for the remainder of the battle. If Isobel is not saved, Antony and everyone in Last Light Inn, save for Jaheira Jaheira, turn into Shadow-Cursed Undead Shadow-Cursed Undead.

Assault Moonrise Towers[edit section | visual editor]

If Isobel is saved, and the Nightsong Nightsong is freed from her cage and heads for Moonrise, Antony follows Jaheira to Moonrise Towers, where he, along with Harper Essius Essius, Lymn Lymn, and Naysa Naysa survive the first assault and assist the party in the remaining battle against Absolute forces.

If Antony survives the Moonrise Towers encounter, he guards the first floor of Moonrise Towers with the remaining Harpers.[1]

Act Three[edit section | visual editor]

If alive, Antony is summonable as an ally through the Gather Your Allies Gather Your Allies variant of Silver Harp Squadron Silver Harp Squadron, if The High Harper⁠The High Harper is completed with Minsc Minsc alive.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Dagger
Damage: 3~6
1d4 + 2Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Ranged Attack Ranged Attack (Action)   –  Longbow
Damage: 3~10
1d8 + 2Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

[2][3]

Items (Act 3)[edit section | visual editor]

Loot[edit section | visual editor]

Idle banter[edit section | visual editor]

[5]
  • Antony
    Here, and there's more where that came from.
  • Donner
    Wish we had stone - or steel.
  • Antony
    I wish we had a bloody army.
[5]
  • Antony
    How's the barricade coming along?
  • Donner
    It ain't pretty, but it can take a beating.
  • Antony
    It'll need to. Cleric's magic won't hold out the darkness forever.
[5]
  • Antony
    Gods' blood, this is heavy.
  • Donner
    It's for a good cause.
  • Antony
    Aye. Our arses.
[5]
  • Antony
    See any movement out there?
  • Donner
    Too dark to tell.
  • Antony
    I bet they're close. Watching us.

Related quests[edit section | visual editor]

Notes and references[edit section | visual editor]

  1. ↑ If he is killed at any point before the Assault on Moonrise Towers⁠Assault on Moonrise Towers, another Harper (either Olys, Grenywald, Lanni, or Lilineth) takes Antony's place. If he is killed during the Assault on Moonrise Towers, one of the aforementioned replacement Harpers takes his spot as a Silver Harp Squadron Silver Harp Squadron summon instead.
  2. ↑ Antony has four level 1 spell slots and two level 2 spell slots, despite having no spell to cast.
  3. ↑ As of Patch 6 and after, despite having Extra Attack, Antony is not able to attack twice during his turns.
  4. ↑ When summoned during Confront the Elder Brain⁠Confront the Elder Brain, Antony has an unlimited supply of  Lightning Arrows to use.
  5. ↑ 5.0 5.1 5.2 5.3 Dialogue file: Outcasts/HAV_HavenOutcasts_AD_BarricadeRunners.html Act2/Haven/Haven Outcasts/HAV_HavenOutcasts_AD_BarricadeRunners