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Crawling Claw

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Crawling Claws are a type of Undead creature and non-playable race found in Acts Two and Three.

About[edit section | visual editor]

Crawling Claws are the reanimated amputated hands of humanoids. They are often crafted by necromancers to perform menial tasks, or employed as familiars by warlocks and wizards.

Crawling Claws do not have a great deal of health or significant attacks, instead overwhelming their foes in swarms known as "applauses".

Involvement[edit section | visual editor]

In Act Two, MarcusMarcus summons a horde of crawling claws to cover his escape from the Last Light Inn if the party urges JaheiraJaheira to test him with her mind flayer parasite in a jar. This scenario is only possible if MolMol died in Act One and is thus unable to vouch for the party.

In Act Three, two named Crawling Claws, ItchyItchy and ScratchyScratchy, are near LucretiousLucretious at the Circus of the Last Days. Additionally, many Crawling Claws are in the Ancient Lair.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

ClawsClaws (Action)
Damage: 3~17
2d8 + 1SlashingSlashing
Lash out with deadly claws.

Crawling Claw characters[edit section | visual editor]

Notes[edit section | visual editor]

  • Crawling Claws have a unique "Rock On" victory animation if they're part of your party, which plays after the end of combat. While they normally can't be allied with the party, it's possible to observe this behavior by taking control of one with the Control UndeadControl Undead ability.
  • Crawling Claws are the only creature that possess BlindsightBlindsight without also possessing some value of DarkvisionDarkvision. This means that, in areas of Obscurity, all attacks against it gain Advantage despite the creature "not relying on sight".

Gallery[edit section | visual editor]

External links[edit section | visual editor]