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Rhed

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Fist Rhed is a gold dwarf Flaming Fist in Act Two. He can help the party during the Assault on Moonrise TowersAssault on Moonrise Towers.
That thing cut a trail for us... I almost forgot what true light looked like.
Rhed, about the Nightsong.

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

If IsobelIsobel is saved at the Last Light Inn, and the NightsongNightsong is freed from her cage and heads for Moonrise; Rhed, along with Flaming Fist HadenwellHadenwell, HelenaHelena, NipawaNipawa and UlthredUlthred survive the first assault and assist the party in the remaining battle against Absolute forces.[1]

After the battle, provided he survives, he and the remaining Flaming Fists scout the Moonrise Towers Prison and enter a second battle against the Myrkulites Duckie VerishDuckie Verish, SarabayleSarabayle, and Willinx JindlebeeWillinx Jindlebee, as well as a Death Shepherd and a horde of Necromites. The party can assist the Fists in this optional battle. If the Fists survive, they guard the prison until Ketheric ThormKetheric Thorm is defeated.

After Ketheric Thorm is killed and the party leave for Act Three, Rhed disappears from the game entirely.

Combat[edit section | visual editor]

Attack and abilities[edit section | visual editor]

Main Hand AttackMain Hand Attack (Action)   –  Warhammer
Damage: 5~12
1d8 + 4BludgeoningBludgeoning
Make a melee attack with your equipped weapon.
BackbreakerBackbreaker (Action)   –  Warhammer
Damage: 5~8
1d4 + 4BludgeoningBludgeoning
Put extra force behind your strike to possibly knock your enemy ProneProne.
Concussive SmashConcussive Smash (Action)   –  Warhammer
Damage: 5~12
1d8 + 4BludgeoningBludgeoning
Hit an enemy with all your might to deal damage and possibly DazeDaze them.
Weakening StrikeWeakening Strike (Action)   –  Warhammer
Damage: 5~8
1d4 + 4WeaponWeapon

Target an enemy's hands with a non-lethal attack and possibly inflict Weak GripWeak Grip.

Creatures without weapons can't have Weak Grip.

Loot[edit section | visual editor]

Related quests[edit section | visual editor]

Notes and references[edit section | visual editor]

  1. Fist Rhed, along with Hadenwell, Helena and Nipawa, does not appear anywhere in the game before the assault on Moonrise Towers. The Fists Aubree, Gretta, J'ehlar, Rahir and Ulthred are all present and remain at Last Light Inn, even after Florrick and her retinue of Flaming Fists leave for Baldur's Gate.