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Ghoul

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For the Animate Dead ghoul summon, see Ghoul (Animate Dead).

Ghouls are a type of Undead and Humanoid creature in Baldur's Gate 3.

About ghouls[edit section | visual editor]

Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause paralysis paralysis, and they are immune to Poison⁠Poison damage.

Involvement[edit section | visual editor]

Ghouls are on the Rosymorn Monastery Trail during Act One.

They can be created by the level 5 necromancy spell, Animate Dead Animate Dead, which can be learned by wizards and clerics. These ghouls are higher level and have different abilities. See: Ghoul (Animate Dead) Ghoul (Animate Dead).

Another distinct variant of ghouls can be summoned by the special spell Danse Macabre Danse Macabre, which is acquired from reading the  Necromancy of Thay and  The Tharchiate Codex. See: Ghoul (Danse Macabre) Ghoul (Danse Macabre).

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Claws Claws (Action)
Damage: 3~9
2d4 + 1Slashing⁠Slashing

Lash out with deadly claws and possibly Paralyse Paralyse the target.

Devour Devour (Action)

Devour a Downed Downed creature, killing it instantly.

Immunities[edit section | visual editor]

Ghoul characters[edit section | visual editor]

Ghoul enemy variants[edit section | visual editor]

Ghoul summons[edit section | visual editor]

External links[edit section | visual editor]