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Madigan

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Fist Madigan is a human ranger and a member of the Flaming Fist. He can be found in Rivington in Act Three.
An honest thief? City still finds ways to surprise after all these years...

Involvement[edit section | visual editor]

Madigan together with Fist PooleFist Poole, Fist RowanFist Rowan, Fist BroadhornFist Broadhorn, Fist LochanFist Lochan and Fist VaroneFist Varone, under command of Manip NestorManip Nestor, guards the goods donated to the benefit of refugees, put into storage inside the Requisitioned Barn. Madigan is one of the two guards who patrol the barn inside.

If any party member is spotted by Madigan while exploring the barn without permission, the Fist orders them to go and speak with the Manip (which teleports the party to the entrance). Being caught the second time leads them to be arrested.

RogueRogue characters (only) have unique dialogue line while talking to Madigan, that can be used only the first time they are caught inside:

  • [ROGUE] This looked like the only place around here worth stealing from.

Using it brings the following approval/disapproval points from various companions:

Astarion approves +1 Halsin disapproves -1 Jaheira disapproves -1 Karlach disapproves -1 Lae'zel disapproves -1 Minsc disapproves -1 Minthara approves +1 Wyll disapproves -1

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Spend 6 m (20 ft) of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Damage: 1~6
Normal weapon damage
+ 1d6PiercingPiercing

Your attack summons thorny vines that possibly EnsnareEnsnare your target.

Ensnared creatures cannot move and take 1d6PiercingPiercing damage at the start of each turn. An ally can use their HelpHelp action to try and tear away the vines.

Ranged AttackRanged Attack (Action)   –  Heavy Crossbow
Damage: 6~15
1d10 + 5PiercingPiercing
Make a ranged attack with your equipped weapon.
Piercing ShotPiercing Shot (Action)   –  Heavy Crossbow
Damage: 6~15
1d10 + 5PiercingPiercing

Deal regular damage and possibly inflict Gaping WoundsGaping Wounds which cause extra damage on attacks.

Undead and constructs can't receive Gaping Wounds.

SilenceSilence (Action + Level 2 Spell Slot)

Create a sound-proof sphere. All within are Silenced Silenced and Immune to ThunderThunder damage.

VolleyVolley (Action)
Damage
Normal weapon damage
Fire a cascade of magical broadheads and bodkin arrows upon nearby foes.

Loot[edit section | visual editor]

Idle banter[edit section | visual editor]

  • Fist Madigan
    Is everything all right, Manip Nestor? Sir?
  • Manip Nestor
    There's been a report of dangerous contraband in the donations, and we're going to check it out.
  • Fist Madigan
    Why? All these goods have already been checked in.
  • Manip Nestor
    I didn't ask for your opinion, Fist. Fall in and do your job.