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Ingram

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Fist Ingram is a human fighter and a member of the Flaming Fist. He moves about the streets of Rivington in Act Three.

Involvement[edit section | visual editor]

Ingram patrols the streets of Rivington with Fist Havard Fist Havard. Their route runs a large circle between the Rivington General and the Requisitioned Barn past the following points:

Ingram and his associate do not respond to any attempts to speak to them.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Spear
Damage: 6~11
1d6 + 5Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Throw Throw (Action)   –  Javelin
Damage: 6~11
1d6 + 5Piercing⁠Piercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Trip Attack (Melee) Trip Attack (Melee) (Action + Superiority Die)   –  Spear
Damage: 6~11 + modifiers

A powerful attack that possibly knocks the target Prone Prone.

Loot[edit section | visual editor]