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Nickels

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Nickels Zeltron is a deep gnome member of Clan Ironhand first found in Moonrise Towers Prison in Act Two.

Stone guide me - I'll be home soon.

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

Nickels can be encountered in a cell in Moonrise Towers Prison, together with Wulbren BongleWulbren Bongle and NimbleNimble. If he escapes, he can be directed or escorted to Last Light Inn.

If not freed from Moonrise Towers before dealing with the NightsongNightsong, his corpse can be found in the Oubliette together with those of the other prisoners.

Act Three[edit section | visual editor]

Nickels can be found with other members of Clan Ironhand in Angleiron's Cellar in Rivington. He has been noticing the shaking in the city, and realised it is coming from inside the rock. Nickels says he has asked the stone why it is shaking, but it only screams.

Related literature[edit section | visual editor]

Related quests[edit section | visual editor]

Combat[edit section | visual editor]

When met in Moonrise Towers Prison, Nickels has no equpiment, and can only use Throw Stone. On encountering him in Rivington he has equipment and corresponding weapon actions.

Actions and abilities[edit section | visual editor]

Brace (Ranged)Brace (Ranged) (Movement Speed)   –  Heavy Crossbow
Spend 6 m (20 ft) of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Heavy Crossbow
Damage: 2~11
1d10 + 1PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Piercing ShotPiercing Shot (Action)   –  Heavy Crossbow
Damage: 2~11
1d10 + 1PiercingPiercing

Deal regular damage and possibly inflict Gaping WoundsGaping Wounds which cause extra damage on attacks.

Undead and constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Throw StoneThrow Stone (Action)
Damage: 4~7
1d4 + 3BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m (30 ft) Range: 9 m (30 ft)

Loot[edit section | visual editor]

Idle banter[edit section | visual editor]

While in a cell in Moonrise Towers Prison, Wulbren, Nickels and Nimble discuss their predicament.

  • Nickels
    The stone - I feel it. Hollow behind the back wall, and beyond... water?
  • Wulbren Bongle
    I'd bet my last copper there's a pier nearby.
  • Nimble
    This could be our chance, sir.
  • Nimble
    We should leave - and soon.
  • Wulbren Bongle
    That is the plan, Nickels.
  • Nickels
    There's something evil here. Below, down, down... argh!
  • Nimble
    Breathe - I've got you.
  • Wulbren Bongle
    Unless this 'evil' can get us out of here, I don't want to hear about it.
  • Wulbren Bongle
    It's only a matter of time 'til we're served up to the necromancer on a platter.
  • Nimble
    We'll get you to Baldur's Gate, sir - I swear it.
  • Wulbren Bongle
    Damn straight - without me everything will be for naught. The Ironhand Gnomes must succeed.

While in a cell in Moonrise Towers Prison, Nimble and Nickels have a chat together.

  • Nimble
    You need to eat before we head off, all right?
  • Nickels
    Yes.
  • Nimble
    Do you have anything to eat?
  • Nickels
    No.
  • Nimble
    Where did I leave that damn hammer?
  • Nickels
    The stone says it is one floor down to the left.
  • Nimble
    Hah - thanks Nickels. And the stone.
  • Nickels
    You are welcome.
  • Nimble
    I'll sort you out for dinner. How does the stone read?
  • Nickels
    The way is clear - the light has shown the way.
  • Nimble
    Good. The sooner we get out of here the better.

Gallery[edit section | visual editor]

Notes[edit section | visual editor]