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Wearne

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Fist Wearne is a human ranger and a member of the Flaming Fist. He is in Rivington in Act Three.

“
I've got my eye on you. And them over there, too. I don't miss a thing.
„
— Wearne

Involvement[edit section | visual editor]

Wearne is stationed together with Fist Kepso Fist Kepso and Fist Silena Fist Silena just outside the South Span Checkpoint. They form the first line of guard, preventing refugees from entering Baldur's Gate through Wyrm's Crossing. While Silena and Kepso argue with several refugees who beg to let them in, Wearne walks back and forth across the path leading to the checkpoint and does not take part in the conversation.

Unlike most other Fists at the checkpoint, Wearne does not express his opinion on the presence of refugees if spoken to, being keen on carrying on his duties.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Damage: 7~21
1d10 + 5Piercing⁠Piercing
+ 1d6Piercing⁠Piercing (Per turn)

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ranged Attack Ranged Attack (Action)   –  Heavy Crossbow
Damage: 6~15
1d10 + 5Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

Volley Volley (Action)   –  Heavy Crossbow
Damage: 6~15
1d10 + 5Piercing⁠Piercing

Fire a cascade of magical broadheads and bodkin arrows upon nearby foes.

Loot[edit section | visual editor]