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Bearclaw
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Bearclaw is a part of Aradin's mercenary crew if he confronts the player's party at camp during Act Three.
Involvement[edit section | visual editor]
Bearclaw and the group led by Aradin are searching for a treasure called the Nightsong, and confront the party at camp if Aradin was told that the Nightsong is located there.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Enter a Rage that makes you tough enough to stand up to any punishment.
You can use Unrelenting Ferocity, and have Resistance to all damage types except Psychic damage.
Damage
Normal weapon damage
Until your next turn, you have advantage on attack rolls, but enemies also have advantage on attack rolls against you.
Damage: 1~6

Normal weapon damage
+ 1d6Weapon
Deal an extra 1d6 damage to a foe you have Advantage against.
Also works if you have an ally within 1.5 m (5 ft) of the target and you don't have Disadvantage.
Allies[edit section | visual editor]
Loot[edit section | visual editor]
External links[edit section | visual editor]
on the Forgotten Realms Wiki




























