Ad placeholder
Don't-Call-Me-Runt
Jump to navigation
Jump to search
Don't-Call-Me-Runt is a halfling member of The Guild, found guarding the Guildhall entrance in the Lower City of Baldur's Gate.
Involvement[edit section | visual editor]
Don't-Call-Me-Runt new to guarding the alley. He seems to not have all his lines prepared, thus he is occasionally stumbling over his words. [1]
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Damage: 1~6

Normal weapon damage
+ 1d6Weapon
Deal an extra 1d6 damage to a foe you have Advantage against.
You can also use Sneak Attack if you have an ally within 1.5 m (5 ft) of the target and you don't have Disadvantage.
Loot[edit section | visual editor]
Allies[edit section | visual editor]
Notes and references[edit section | visual editor]
- ↑ Don't-Call-Me-Runt: Mess with us and it'll be the last thing I do. I mean you'll do. Shit! Devnote: stressing out - he’s new at this. Trying to sound threatening, messing it up
































