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Blasphemous Acolyte

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Blasphemous Acolyte is a hostile Countermeasure Aberration in Baldur's Gate 3.

Involvement[edit section | visual editor]

Blasphemous Acolyte may appear during the final battle Atop the Netherbrain if the party side with the Emperor and a Cleric is present.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

The target receives Disadvantage Disadvantage on Charisma Ability Checks, and is afflicted with Vulnerability to all damage.

The creature begins to mortify, becoming a festering flesh sack propped up by bones, impairing its Charisma.

Harm Harm (Action + Level 6 Spell Slot)
Damage: 14~84
14d6Necrotic⁠Necrotic

Reduce a target's maximum Hit Points, but never below 1.

Damage: 3~30
3d10Necrotic⁠Necrotic

Putrefy a creature with Necrotic⁠Necrotic energy filling your hands.

Main Hand Attack Main Hand Attack (Action)   –  Flail +2
Damage: 6~13
1d8 + 5Bludgeoning⁠Bludgeoning

Make a melee attack with your equipped weapon.

Turn Undead Turn Undead (Action + Channel Divinity Charge)

Pray to Turn Turn all undead that can see you.

Loot[edit section | visual editor]

Notes[edit section | visual editor]

  • Blasphemous Acolyte begins combat already concentrating on the Necrotic damage version of Spirit Guardians.