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Dalthar
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Dalthar is a duergar at Grymforge in Act One.
Involvement[edit section | visual editor]
Act One[edit section | visual editor]
Dalthar is an Absolute cultist at the entrance of Grymforge.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Brace (Ranged) () –
Spend 6 m (20 ft) of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Piercing Shot () –
Damage: 3~12

1d10 + 2Piercing
Deal regular damage and possibly inflict Gaping Wounds which cause extra damage on attacks.
Undead and constructs can't receive Gaping Wounds.
Piercing Strike () –
Damage: 3~6

1d4 + 2Piercing
Stab an enemy and possibly inflict Gaping Wounds.
Undead and constructs can't receive Gaping Wounds.
Loot[edit section | visual editor]
Related quests[edit section | visual editor]
- Blind the Absolute
- Deliver Nere's Head
- Free True Soul Nere
- Rescue Wulbren
- Save the Grymforge Gnomes
Gallery[edit section | visual editor]
-
Dalthar's ingame model.

































