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Mirthis
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Mirthis is a Flameshade duergar ranger at Grymforge during Act One.
Involvement[edit section | visual editor]
Act One[edit section | visual editor]
Mirthis patrols the area near the enslaved deep gnomes. If the party conspire with Brithvar against Nere, Mirthis is loyal to Clan Flameshade and joins combat against the drow and duergar cultists.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Brace (Ranged) () –
Spend 6 m (20 ft) of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Piercing Shot () –
Damage: 3~12

1d10 + 2Piercing
Deal regular damage and possibly inflict Gaping Wounds which cause extra damage on attacks.
Undead and constructs can't receive Gaping Wounds.
Piercing Strike () –
Damage: 3~6

1d4 + 2Piercing
Stab an enemy and possibly inflict Gaping Wounds.
Undead and constructs can't receive Gaping Wounds.
Loot[edit section | visual editor]
Related quests[edit section | visual editor]
- Blind the Absolute
- Deliver Nere's Head
- Free True Soul Nere
- Rescue the Gnomes in Moonrise Towers
- Save the Grymforge Gnomes
Notes[edit section | visual editor]
- Despite having 4 level one spell slots, and 2 level two spell slots, Mirthis has no ranger spells available to her.

































