Ad placeholder
Murmath
Jump to navigation
Jump to search
Murmath is a duergar who can be found in Grymforge during Act One.
Involvement[edit section | visual editor]
Act One[edit section | visual editor]
Murmath is near the entrance of Grymforge at X: -626 Y: 373, surrounded by drow corpses, among them Jhaam, and several spiders.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Brace (Ranged) () –
Spend 6 m (20 ft) of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Damage: 1~6

1d6Weapon
Mark a creature as your quarry to deal an additional 1d6Weapon damage whenever you hit it with a weapon attack.
If the target dies before the spell ends, you can use Reapply Hunter's Mark to mark a new creature.
Piercing Shot () –
Damage: 5~14

1d10 + 4Piercing
Deal regular damage and possibly inflict Gaping Wounds which cause extra damage on attacks.
Undead and constructs can't receive Gaping Wounds.
Pin Down ()
Damage
Normal weapon damage


































