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Merregon Legionnaire

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Merregon Legionnaire is a Merregon creature in Baldur's Gate 3.

Overview[edit section | visual editor]

Act One[edit section | visual editor]

One Merregon Legionnaire is in a locked room in Grymforge, accompanied by three Hellsboar. It attacks on sight. The door can be opened by passing a DC 18 Sleight of Hand Check DC 18 Sleight of Hand Check or using the Tarnished Silver Key.

Act Two[edit section | visual editor]

Several other Merregon Legionnaires and a Hoarding MerregonHoarding Merregon are participants in Yurgir'sYurgir's ambush in the Gauntlet of Shar. If Yurgir is pacified, they move to lounge beside a campfire at X: -664 Y: -760.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

CleaveCleave (Action)   –  Merregon Halberd
Damage
1/2 Normal weapon damage
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
LacerateLacerate (Action)   –  Merregon Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

Damage: 6~15
1d10 + 5SlashingSlashing
Make a melee attack with your equipped weapon.
Rush AttackRush Attack (Action)   –  Merregon Halberd
Damage: 5~8
1d4 + 4PiercingPiercing
Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.

Loot[edit section | visual editor]