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Morghal

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Morghal and Stone Guard Orgath Stone Guard Orgath guard the entrance to Grymforge in Act One.

“
Your Twat-Soul chum owes us a load of coin. You want in? Pay the toll.
„

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Morghal and Orgarth Orgarth 'greet' the party when they arrive at Grymforge the first time. She demands money from them as a fee because Nere Nere has not paid the duergar of Clan Flameshade. The party can refuse to pay without consequence.

Morghal is loyal to Clan Flameshade. Should the party conspire with Brithvar Brithvar against Nere, she joins them against the drow and duergar cultists.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Damage: 5~40
5d8Lightning⁠Lightning

The glyph explodes, dealing Lightning⁠Lightning damage to enemies in the vicinity. Creatures who pass the Dexterity Saving Throw Dexterity Saving Throw still take half damage.

The glyph will last until triggered, or until a Long Rest.

Guiding Bolt Guiding Bolt (Action + Level 1 Spell Slot)
Damage: 4~24
4d6Radiant⁠Radiant

The next attack roll against this target has Advantage Advantage.

Healing Word Healing Word (Bonus Action + Level 1 Spell Slot)
Healing: 1~4 + modifiers

Heal a creature you can see.

Damage: 2~5
1d4 + 1Bludgeoning⁠Bludgeoning

Make a melee attack with your equipped weapon.

Damage: 2~16
2d8Radiant⁠Radiant

Engulf a target in a flame-like radiance.

Silence Silence (Action + Level 2 Spell Slot)

Create a sound-proof sphere. All within are Silenced Silenced and Immune to Thunder⁠Thunder damage.

Allies[edit section | visual editor]

Loot[edit section | visual editor]

Related quests[edit section | visual editor]